Update v0.12

update 0.12
fixed and tweaked stuff based on the feedback that I got this week.
- new parry timing
- spike trap sfx for activation
- enemy ai fixes
- you're now invulnerable during dialogue and cutscenes
- sprint is now 50% movement speed increase instead of 40%
- experimenting with increased stamina regain while standing still (25% increase)
- can't roll during dialogues and cutscenes
- general fixes, polish and balance tweaks

Get Sang: The Desert Blade

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