Update v0.14
Sang: The Desert Blade » Devlog
While working on new content I decided to completely rebalance the demo.
Point of Update v0.14 is to smooth out the difficulty curve and make the demo less harsh for people that don't play souls games and address few issues.
Update v0.14:
- New passive enemy
- Enemies reshuffled
- Altar in second level moved to a more noticeable place
- Second level is also more linear now so you can't end up running in circles
- Buffs to HP and Stamina (leveling up also gives you +2 HP)
- Quicker roll animation
- Player attack hitboxes adjusted (should be easier to hit stuff)
- Enemy attack hitbox sizes reduced
- Enemy stat and Ai adjustments
- Health potion now heals 60% of your hp
- Mana bar lights up when you hit enemies, to make it more clear that that's how you regain mana (and more HUD improvements)
- General adjustments, bugfixes and balance changes
This update should make the demo more enjoyable and less frustrating while still keeping it challenging.
Files
Project Sang playtest demo v0.14.zip 74 MB
Mar 08, 2021
Get Sang: The Desert Blade
Sang: The Desert Blade
Action 2D RPG Inspired by Dark Souls and Zelda
Status | In development |
Author | Fiskyfisko |
Genre | Role Playing, Adventure |
Tags | 2D, Action RPG, Fantasy, Female Protagonist, Furry, Pixel Art, Singleplayer, Souls-like, Top-Down |
Languages | English |
More posts
- Sang Steam Page WishlistNov 15, 2022
- Last 48 hours of Kickstarter!!Aug 02, 2022
- Kickstarter is Live Right Now!!!Jul 05, 2022
- Kickstarter is launching 5th of july!Jun 21, 2022
- Update v0.20Nov 17, 2021
- Kickstarter Pre-launch Page Is Live - Launching Early 2022Nov 05, 2021
- Update v0.18May 29, 2021
- Update v0.12Jan 29, 2021
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